“Pitch perfect acoustics” at HKUST-SHAW Auditorium

This article, review of a concert at the HKUST-SHAW Auditorium, nearly one year after it opened praises the musicians. But it has also a few good words about Thomas’s acoustic design.

The hall’s acoustics allowed every detail of the music to be heard”. Photo: HKUST

https://amp-scmp-com.cdn.ampproject.org/c/s/amp.scmp.com/lifestyle/arts-culture/article/3193967/virtuoso-chamber-music-playing-hk-phil-principals-benefits

Update on Tianhan Grand Theatre, China

Back in April, we shared photos of a scaffolded theatre with no finishes and filled with concrete, dust and steel. Today, we are happy to share a photographic update.

The plastic over seats is a sign that dusty works are finishing up soon
Inspections and the final touch are always both exciting and stressful activities toward the end of the construction phase.

Ethiopian National Theatre Project, Addis Ababa

ENTP in Addis Ababa (render)

ARD is excited to join Kling Consult, BWKI GmbH, t2o Engineers and ADDIS MEBRATU Consulting Architects and Engineers for the design and construction of the 2nd largest theatre in Africa: the Ethiopian National Theatre Project.

Update Tianhan Grand Theater, China

Naturally ventilated, this 1200-seat grand theatre is under construction. From a simple but acoustically optimised design…

Rendered interior showing the louvres for natural ventilation on side walls

… to reality:

Construction progress, inside view
Orchestra pit floor mechanism in place.

Shenzhen Baoan Cultural District Performing Arts Center

One of the few projects for which I had acoustic design responsibility before leaving Hong Kong has finally opened. It is nice to see the results and an architecture team proud of the project. Well done to my ex-colleagues there for seeing it through.

The Shenzhen Baoan Cultural District Performing Arts Center is a 28,000m2 facility by the water, part of a larger complex including a museum and library.

It includes a 1500-seat opera house and a 600-seat multipurpose hall. The main hall is quite functional and designed to accommodate opera and ballet but also a wide range of contemporary Chinese performances. The diffusion on the wall is fully integrated into the architectural finish.

(c) Zhang Chao Studio
(c) Zhang Chao Studio

The multipurpose hall is a blackbox with an architectural presence. Able to go flat floor for banquets and tiered on both sides of a fashion catwalk. Its ceiling is technical, the upper white walls project sound for concert and speech events, the lower walls and rear wall are absorptive to accommodate a flexible sound system configurations.

(c) Zhang Chao Studio

Now it is in the hands of artists and I wish them all the best in turning these two venues into a creative and successful new house in Shenzhen.

Read more here:

https://archello.com/project/baoan-performing-arts-centre

Aviici Arena – Stockholm gets a revamp

Congratulations to the Legends-HOK for winning this project. A well deserved win for a fantastic vision.

ARD is proud to have contributed to the concept during the competition and supported the team with Efterklang colleagues through the Schematic design.

We now wish the project all the success it deserves.

Read more about it here:

https://acousticsrd.com/2021/06/12/a-volume-extravaganza/

Odeon v17 – Material calculator

The latest version of Odeon has, hidden deep inside the material editor, a calculator that estimates the absorption coefficient of acoustic finishes. This quite neat and pretty well put together.

There are few graphic scale issues but overall it looks useful, in agreement with test data (for the 2 cases I’ve played with) and is quite handy (save and use).

Odeon 17 – Material Calculator

Section 4.5 of the new edition of the Odeon Manual gives a decent amount of details.

https://odeon.dk/download/Version17/OdeonManual.pdf

HKUST-SHAW Auditorium opens

I started working on this project in 2015 when in Hong Kong. The ground breaking ceremony happened shortly after I left.

The HKUST-SHAW Auditorium, designed by Henning Larsen Architects, opened this week with the HKPhil orchestra.

From what I have heard (second hand due to Covid travel restrictions) the “acoustics are terrific”.

HKUST-SHAW Auditorium (photo by Vera K.)

With a 840-seats, this hall was designed for orchestral music. The acoustic volume makes it perfectly suited to chamber, early and moderate sized symphony orchestras.

The acoustic idea was to propose a concert hall with less diffusion than what is seen in many contemporary halls. One can easily overdo diffusion out of precaution. But this over-engineering converts too much early energy into reverberant sound.

The approach taken balances carefully the early energy (clarity, orchestra presence) with the late (room presence and reverberation). The result is a clear sound, with a good sense of attack, good localisation and enough reverberation for the stop chords.

To make this happen, a thorough 3D investigation was needed, making sure that the apparently rectangular, vertical and concave smooth walls are in fact none of the above to eliminate flutters and focuses. Grasshopper was, as often, my preferred tool to accomplish this task.

The whole team, including my ex-colleagues at MDA Hong Kong, should be proud of the outcome.

Read more about it here.

Billiard in Rhino3D (part 2)

Ok, bouncing front waves in an ellipsoid (see part 1 here) was fun but few people will ever need this.

Here is a new example where things become more practical. A top view of what happens with convex surfaces on the sides of the orchestra stage and sides of the stalls.

Things get interesting, especially if the curvatures are parametric. Then we can adjust and see what happens in the “time domain”. Linking this to the audience plans, delays and distance travelled, we start getting a real time ray-tracing that explains the room in both time and spatial domains.

We’ll continue working on that. There is a frequency dimension that might be interesting to play with (yes, this is more than bouncing balls in a surface).

Billiard in Rhino3D

Here is a feature of the room acoustic software ODEON that I have always wanted to use natively in Rhino3D. It is such an efficient way to follow reflections, identify focusing effects of concave surfaces and detect flutters.

Although ODEON adds colors to each reflection matching its order, it does not provide means to reshape the geometry in real time and optimise the effects for great acoustics. Working directly in Rhino3D and being able to reshape the geometry makes this useful visualisation trick a design tool.

Talking about focus, what happened to the sound emitted at one of the foci of an ellispoid?

The answer is of course that it focuses to the other focus! (That is right, one focus, two foci)

A volume extravaganza

Ice-hockey is a loud game! I am not just talking about the skates on the ice and the impacts, I am also referring to the fans.

Many historical and regional ice-hockey arenas in Scandinavia have low ceilings, steep audience tiers and almost no sound absorptive treatment. They are full, loud and intense places. The speech intelligibility is low, but no one bothers because the atmosphere is electrifying.

One stands out of the pack and it is the extraordinary Globen in Stockholm. It has a ceiling height of 80m above the ice, a large exposed dome towering above a 13,000-seat capacity, much of it on low rake retractable seating.

With 80m ceiling height, it takes sound reflections nearly half a second to come back!

The volume is so great that no crowd of fans can truly excite the place. Energetic chants dissipate quickly in such volume. Sound reflections take half a second to come back and then only their low frequency components are audible.

It sounds dull and unresponsive. It is really hard work to cheer for your team, let alone hear what they are doing.

A feature in Stockholm’s skyline

Luckily, ARD has investigated and spent a good deal of time over the last months developing with world-class partners a solution to bring excitement to both Stockholm teams and their fans.

Long section view of 3D acoustic simulation.

Stay tuned for more news on this!